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Old August 24, 2009, 01:44 PM
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Default Transfer Market- How to Choose the “Right” Player

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Home » Transfer Market- How to Choose the “Right” Player
Transfer Market- How to Choose the “Right” Player
Posted on April 18th, 2009
Posted by thedon5 under Howzzat!
Hello all,

Here’s a little help you could use when you are on the transfer market.

First off, a fact about the transfer market is that you can only buy players with the money you have currently in your bank account. For example, if you have only 300 K in your back account, you can’t buy someone for 3 million.

Throughout this article, we will use a hypothetical situation where you are after a bowler with outstanding bowling, but at some points, like when explaining the secondaries, we will show the importance of all the secondaries.

First, search for the player using the transfer search. In this case, since we want a player with outstanding bowling, we’ll search for all players with atleast expert bowling. If you are not happy with the search, and find too many players that aren’t good enough at first sight, narrow the search down to only include players with outstanding bowling. If you find too less players with expert bowling, search for all players with atleast accomplished bowling. If you would like only seamers, then define that in your search. If you would like players under a specific age, then define that in your search. This is a fairly basic part of transfer searching. Note that if you are searching for players around capable or reliable primaries at 20+ only, narrow your search down by adding a maximum price you would like to pay, or a maximum skill you are looking for.

Once you feel like you’ve found the right amount of players in your search, and want to find the best player on that list, order the stats of the players first by batting, and then technique. Then, analyse the players on the primaries of the player, the bowling and the tech. If you see some players who aren’t good enough, then make a mental note out of it and remove them from contention for you to buy.

Then, there are the all important secondaries. Here are important factors for all players, note that some are more important than others:

1.Endurance- Important for any player to recover fatigue, or to play in matches.
2.Fielding- Important for every player playing matches. Also helpful for wicket-keepers.
3.Power- Especially important for Twenty20’s, but also important for other forms of the game to ensure fast scoring, or wickets. Not too much important for spinners.
4.Experience- A vital factor for every player, experience is one of the most important factors for every player. Also very useful for captains. Hover your mouse over the player’s name, and the pop-up will show their experience.
5.Talents- Not really a secondary, but you can’t see these on your search page without hovering your mouse of the players’ names. Some people consider talents more useful than some.
6.Batting- Only a secondary for bowlers. Not as important as any of the other secondaries, but it’s nice to have a long tail .
7.Captaincy- Only important for a potential captain of your team. This is a small factor for a batsman during run-outs. It is good to have several back-up captains on your side.
8.Keeping- The most important skill for keepers. Not useful for any other players.
Using these attributes, order the players using these secondaries, to find in which secondaries they are strong in. In our case, we are searching for an outstanding bowler, so all secondaries barring keeping are important, and depending on the type of player we want, power, batting or captaincy may not be useful either, they will just be bonuses. So generally, we want players to be useful in atleast 3 out of 4 of the secondaries they need, or 4 out of 5, etc. A player with all his secondaries at good levels is a great player to buy, but even if one of his secondaries are weak, it can easily be trained to the desired level, so if a player is missing in one or two of his secondaries, don’t panic, and still consider them if their other skills are good.

Keep in mind also that there are different levels which we classify as good secondaries for each skill. Here is a brief outline-

1.Endurance- Average or better is considered good and reliable or better is considered great.
2.Fielding- Ordinary or better is considered good reasonable or better is considered great. The same applies for keepers.
3.Power- Ordinary or better is considered good reasonable or better is considered great. For spinners however, power is of little use, and thus atrocious or better is considered good and great if you find a spinner with great primary and technique.
4.Experience- Average or better is considered alright, capable or better is considered good and accomplished or better is considered great.
5.Talents- One good relevant talent (e.g. Yorker) or two OK relevant talents (e.g. Gifted (Fielding), Sturdy) are considered good and two good relevant talents (e.g. Skilled (Bowling) and Swing) are considered great.
6.Batting- For bowlers, dreadful or better is considered good and ordinary or better is considered great.
7.Captaincy- For captains, capable or better is considered good and accomplished or better is considered great.
8.Keeping- For keepers, capable or better is considered OK, accomplished or better is considered good and expert or better is considered great.
By now, you should have a fairly good idea of the skills available on your transfer search page, without going to the players’ pages for further info. But your search still isn’t finished yet, you must also click on the player pages of the players you have considered the best so far. Here you will find some other information also-

1.Wages- A good way of vaguely determining the sub-levels of the primaries of the player.
2.Summaries- These summarise the basic abilities of your players in the four skills, batting, bowling, keeping and all-rounder. These can also vaguely help to show the sub-levels of the primaries of the player.
3.Ratings- A number. Nothing more.
4.Fatigue- Not important in the long term.
5.Form- Only important for the current season (e.g. a player on poor form will generally stay around poor form for the rest of the season, whereas someone on accomplished form will generally stay around accomplished form for the rest of the season.
6.Nationality- Also available on the transfer search pages, these determine the name of your player (if he hasn’t been re-named) and which country they could play for if they are good enough. Some people consider these more important than others.
7.Age- Also available on the transfer search pages, a very important stat, which determines training times.
8.Batting Hand- The hand in which is at the bottom of the bat when your batsman is batting. Some people consider these more important than others.
9.Bowling Type and Hand- Also available on the transfer search pages, these are very important, as you will need several spinners and several seamers. Some people consider the bowling hand more important than others.
On the player’s page, you should check all of the things listed above.

By now, you should’ve found one, or two players that match the requirements of exactly what you were looking for. If you haven’t, check each day until someone useful to buy with your money comes up. It is ideal to memorise some sort of guidelines like this, so you know the steps to finding a player on the transfer market each time you are looking to buy a new player. Even in our case, by using this guide we found exactly what we were looking for, if not better (dedicated to our two new mods!):

Les Miserable Kobras >> Deepak Rabisultan >> Details
Player Details
Team (Senior) Les Miserable Kobras, India Talents Swing, Skilled (Bowling)
Bats Left hand batsman Bowls Left arm Fast
Wage $9,752 Rating 42,379
Nationality India Age 20
Form accomplished Fatigue rested
Experience expert Captaincy outstanding
Endurance accomplished
Batting ordinary Bowling outstanding
Technique outstanding Power capable
Keeping ordinary Fielding capable

Usually it is best to bid on a player closer to the deadline, but early bids are not considered bad either. For non-members, early bids are good so that even if you get outbid on the player, he remains in your “current transfers” which can help to track the player easier.

N.B. If you are unsure on some of the terminology used in this article, please go to: http://fromthepavilion.webs.com/glossary.htm. This should help you on most of the terminology you will are unfamiliar with.

Also, if you feel I have missed anything about the basics of finding a player on the transfer market, message me in game and I will attempt to include further information in future articles.

By thedon5- The first person to reach the revolutionary $40 million barrier in transfer turnover 8-).
Link: http://www.thenightwatchman.info/archives/233
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